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- Path: EU.net!sun4nl!xs4all!usenet
- From: jtv@xs4all.nl (Jeroen T. Vermeulen)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: New Press Release!
- Date: Wed, 27 Mar 96 22:06:32
- Organization: Leiden University, Mathematics & Computer Science, The Netherlands
- Message-ID: <19960327.7BACD20.13D1C@asd11-03.dial.xs4all.nl>
- References: <2063.6658T653T1128@ling.unipi.it> <DovF1H.BLy@cix.compulink.co.uk>
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-
- In article <DovF1H.BLy@cix.compulink.co.uk> jralph@cix.compulink.co.uk ("Jolyon Ralph") writes:
-
- > Without a new graphics system *AS STANDARD* very few developers,
- > especially the games developers who bring in the large number of sales of
- > Amigas that we so desperately need, won't bother using it. With a chipset
- > fitted AS STANDARD you can develop for it in confidence. Without it,
- > you've got to assume that someone has a suitable card, that the card does
- > the features you require, that the drivers are up to date, etc. etc. etc.
-
- > Without standardization you're limited to the lowest common denominator,
- > which will bring EXACTLY the same problems that PC games programmers have
- > had trying to support umpteen SVGA 'standards'.
-
- You have a point. Perhaps what we needed all along is a clearly defined set of
- Amiga Architecture Compliance Levels (or something else to form a cuter acronym)
- that say things like, "you can use everything defined in this level but it won't
- survive a change of chipset (family)".
-
- --
- ============================================================================
- # Jeroen T. Vermeulen \"How are we doing kid?"/ Yes, we use Amigas. #
- #--- jtv@xs4all.nl ---\"Oh, same as always."/-- ... --#
- #jvermeul@wi.leidenuniv.nl \ "That bad, huh?" / Got a problem with that? #
-